package core.actor.player
{
	import flash.display.BitmapData;
	public class DustCache
	{
		private static var _dustBMD:Vector.<BitmapData> = new Vector.<BitmapData>();
		
		public function DustCache()
		{
		}
		
		public static function get cache():Vector.<BitmapData>
		{
			return _dustBMD;
		}
		
		public static function set cache(dustBMD:Vector.<BitmapData>):void
		{
			_dustBMD = dustBMD;
		}
	}
}